Not only were there Stormvermin and clanrat warriors in the livery of Clan Moulder, there were rat-ogres and packs of huge rats goaded on by beastmasters as well. His army numbered almost a thousand.

With such a force Thanquol felt certain that victory was assured. Particularly since their opponents were mere humans. How could they stand against the true inheritors of the world, the progeny of the Horned Rat himself? The answer was simple: they could not. It made Thanquol’s tail stiffen with pride when he contemplated the scale of the victory that would soon be his.
Thanquol sniffed the air with his long, rat-like snout. His whiskers twitched excitedly. Perhaps it was the proximity of the Chaos Wastes he sensed and the presence of a great motherlode of warpstone, the very essence of magical power. Once more he wondered at the stupidity of the Council of Thirteen’s edict prohibiting skaven armies from entering those daemon-haunted lands. Surely the loss of a few skavenslaves would be more than compensated for by the vast trove of warpstone they could garner? Granted, in the past the Wastes had swallowed entire armies of ratmen whole, but surely that was no justification for the Council’s timidity?
Thanquol felt sure that under his leadership, or at least with his guidance from afar — for, in truth, there was no sense in risking the loss of a skaven of his towering intellect — a verminhost would succeed in such a mission.
And there were alternatives. If he possessed the airship that those accursed dwarfs had built for Gurnisson and Jaeger, and which his doltish lackey, Lurk Snitchtongue, had so far utterly failed to capture, he could use it to prospect for warpstone in the Wastes. He lashed his tail in frustration for a moment when he considered the imbecilic incompetence of Lurk, then wrung his paws together gloatingly as he thought about the aerial vessel. There were no ends to the uses he could put the thing to once it was his.
It would swiftly transport the grey seer and his bodyguard anywhere in the Old World. It would deliver troops behind enemy lines. It would be used as a prototype to build an aerial fleet and with such an armada Thanquol, and — he loyally hastened to add — through him the Council, would conquer the world.
Of course, first he had to get his paws on the airship, which brought his attention firmly back to matters at hand. Through the spyglass he could make out the fortified mansion inhabited by the dwarfs’ Kislevite allies. It was typical of the fortified manor houses built by the human clans in this area. It was surrounded by a high palisade and a ditch, and within the house itself was a rugged structure of stone and logs. The windows were narrow, mere arrow slits in many cases. The doors and gates were massive and strong. It was built to resist an attack by the monstrous creatures so common here, close to the Chaos Wastes. Inside there were stables, for the humans here dearly loved their horses. Thanquol had never understood this. He thought the beasts good only for eating.
The mansion was typical in all respects except one, he noted gleefully. Outside the main building was a massive wooden tower topped with a metal platform. Save for the material from which it was built, it was identical in all respects to the docking tower Thanquol had seen at the LonelyTower before the airship had sailed off to avoid falling into his clutches. Doubtless this was the place where the airship had stopped en route northwards into the Wastes. Refuelling or reprovisioning obviously. To Thanquol’s keen mind that implied there was a limit to the vehicle’s range. That was worth knowing. But why here? Why so close to the Chaos Wastes?
Briefly Thanquol considered what this might mean.